![]() Manhunt 1 was perfect because of the lack of cutscenes as well as the atmosphere. I always felt the messiness adds to the intensity. ![]() It’s not your typical shooter in the slightest. I also think I might be the only one who loves the gunplay in the first Manhunt. The only way I’ll play Manhunt, or the GTA 3D series (3 all the way to VCS) is on an old Philips TV with the static on the screen. As far as I’m concerned, these steam versions aren’t worth a piss. I don’t think people really really appreciate the level of genius the game was. The cutscenes don’t even tell you anything beyond where you’re going and there’s almost no real dialogue in them, which I also love. All you do know is whatever he did was obviously violent. You didn’t even need to know what Cash did to wind up on Death Row because the manner in which he kills people pretty much answers that question already. Starkweather, you only had to hear him to know what he was about, the Cerberus, Ramirez and even Piggsy are the same. It’s one of the few that tells its story almost completely through visuals. Manhunt 1 didn’t need any spoon feeding because the beauty of that game was it’s so good at appearing to be minimalistic. Because Manhunt 2 is insanely short as well. 1 felt like a full monster of a game but 2 felt like it started off with the entire crew eager, then they slowly started to realize the mammoth of GTA4 plus EFLC, and the beginning development of Red Dead and obviously these games were more lucrative than Manhunt. It’s one of the most missed opportunities ever and that’s why I always got the feeling the game was only half finished. But in 2, having to rely on the booklet to tell you only MAYBE why Leo is the way he is, was terrible storytelling. It was purposely designed to look cheap and sleazy but it really wasn’t in the slightest because it created the intrigue. That’s what made it a cut above your typical violent video game. the first game’s booklet was very cool, a little black market catalogue for Valiant Video. But as with most Rockstar Games, the booklets were never used to expand on the story, just to tease the game, what’s in it, locations, gangs etc. Like some aspects are explained on the website and in the booklet. And if you play it again, you’ll find it’s so vague it becomes a bit ridiculous. Well 2 spoon feeds you alright, but not enough and that kind of story HAS to have answers.
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